Software Engineer - MacOS Sensor (Remote)
CrowdStrike
This job is no longer accepting applications
See open jobs at CrowdStrike.See open jobs similar to "Software Engineer - MacOS Sensor (Remote)" Accel.#WeAreCrowdStrike and our mission is to stop breaches. As a global leader in cybersecurity, our team changed the game. Since our inception, our market leading cloud-native platform has offered unparalleled protection against the most sophisticated cyberattacks. We work on large scale distributed systems, processing over 1 trillion events a day with a petabyte of RAM deployed in our Cassandra clusters - and this traffic is growing daily. We’re looking for people with limitless passion, a relentless focus on innovation and a fanatical commitment to developing and shaping our cybersecurity platform. Consistently recognized as a top workplace, CrowdStrike is committed to cultivating an inclusive, remote-first culture that offers people the autonomy and flexibility to balance the needs of work and life while taking their career to the next level. Interested in working for a company that sets the standard and leads with integrity? Join us on a mission that matters - one team, one fight.
About the Role:
This is a macOS Engineer role in the team that delivers the sensor (lightweight agent) on macOS. Engineers in the team own design and development of core features on the platform. Features will cross-cut most core OS subsystems such as file system, memory, process, and networking. Many features are also built in a way that they will have shared components across Windows and Linux. In this role, you'll collaborate closely with our multi-platform endpoint developers and various teams across the organization. You'll be part of a dynamic environment where collaboration, innovation, and knowledge sharing are valued. At CrowdStrike, we believe in investing in our employees' growth and development.
About the Team:
You'll be joining our macOS Platform Sensor team supporting CrowdStrike's flagship Falcon endpoint protection platform. This team is responsible for core sensor components in user space (C++, Swift). We build and maintain the MacOS sensor, creating a platform for products and features that empower customers with prevention, detection, and response capabilities.
What You'll Do:
Design and develop software for deployment on macOS systems
Own features from design to delivery
Collaborate with multi-functional team in various physical locations
Troubleshoot issues with the product as reported from customers responsively
Other projects as assigned
What You’ll Need:
Can develop high-quality code in C/C++ and Swift, and can demonstrate that capability, through job experience, schoolwork, or contributions to community projects
Experience on macOS developing product code with the following characteristics:
high concurrency requirements needing strong use of multi-threading
high reliability requirements detailed requirements on low-level operating characteristics (memory usage, efficient performance, correct conformance to external standards)
Experience working on a team to ship major features and releases
Able to communicate, collaborate, and work effectively in a distributed team
Bonus Points:
Experience with SwiftUI and Python a strong plus.
macOS accessibility development
#LI-NT1
#LI-Remote
#HTF
Benefits of Working at CrowdStrike:
Remote-first culture
Market leader in compensation and equity awards
Competitive vacation and flexible working arrangements
Comprehensive and inclusive health benefits
Physical and mental wellness programs
Paid parental leave, including adoption
A variety of professional development and mentorship opportunities
Offices with stocked kitchens when you need to fuel innovation and collaboration
We are committed to fostering a culture of belonging where everyone feels seen, heard, valued for who they are and empowered to succeed. Our approach to cultivating a diverse, equitable, and inclusive culture is rooted in listening, learning and collective action. By embracing the diversity of our people, we achieve our best work and fuel innovation - generating the best possible outcomes for our customers and the communities they serve.
CrowdStrike is committed to maintaining an environment of Equal Opportunity and Affirmative Action. If you need reasonable accommodation to access the information provided on this website, please contact [email protected] for further assistance.
CrowdStrike participates in the E-Verify program.
CrowdStrike, Inc. is committed to fair and equitable compensation practices. The base salary range for this position in the U.S. is $115,000 - $180,000 per year + variable/incentive compensation + equity + benefits. A candidate’s salary is determined by various factors including, but not limited to, relevant work experience, skills, certifications and location.Expected Close Date of Job Posting is:08-14-2024This job is no longer accepting applications
See open jobs at CrowdStrike.See open jobs similar to "Software Engineer - MacOS Sensor (Remote)" Accel.