Engineer III, C++ Linux Kernel (Remote, IND)
CrowdStrike
About the Role:
CrowdStrike Falcon Host is a two-component security product. One component is a “sensor”, which is a driver installed on client machines that observes system activity and recognizes malicious behavior, then provides on-box prevention capability and remote telemetry to the Falcon Host cloud. The cloud component aggregates sensor telemetry for each customer’s network and correlates malicious behavior across multiple machines and presents our customers’ operations teams with a prioritized summary of the threats detected in their environments.
Join CrowdStrike and become a key member in building the most innovative endpoint security solution in the world. Our sensor development team is responsible for building the endpoint sensor which deploys on multiple platforms including Windows, Mac, and Linux. As a Software Engineer, you will be expected to have ownership over major components and development projects. You will be required to assist with architecting solutions and support in implementing our core features. Features will cross-cut most core OS subsystems such as file system, memory and process, and networking. Many features are also built in a way that they will have shared components across multiple platforms. You need to be able to lead projects efficiently while maximizing performance and minimizing costs, making sure high standards are being followed when it comes to design, coding quality, and unit and component testing.
What You’ll Do:
Work with distributed and multi-functional teams in designing and building software with cross-platform capabilities (Windows, Mac, Linux).
Own features from design to delivery including participation in product demo at the end of the sprint.
Design and develop sensor platform modules and tools to improve sensor reliability, scalability and debuggability.
Debug and diagnose customer reported issues.
What You’ll Need:
Overall 8+ years of experience with Strong background in scalable, light-weight and highly performing systems
Strong low-level OS internals and concepts
In depth knowledge of concurrency, multi-core, thread development and synchronization
In depth knowledge of C++ and OS Kernel, Driver Development
Experience debugging memory corruptions, contentions and system performance
Experience working with teams to ship major features and releases
Lead, mentor, communicate, collaborate, and work effectively in a distributed team
Familiarity and experience with Agile process
Knowledge in Security
#LI-VJ1
#LI-HM1
#LI-Remote
Benefits of Working at CrowdStrike:
Remote-friendly and flexible work culture
Market leader in compensation and equity awards
Comprehensive physical and mental wellness programs
Competitive vacation and holidays for recharge
Paid parental and adoption leaves
Professional development opportunities for all employees regardless of level or role
Employee Resource Groups, geographic neighbourhood groups and volunteer opportunities to build connections
Vibrant office culture with world class amenities
Great Place to Work Certified™ across the globe
CrowdStrike is proud to be an equal opportunity and affirmative action employer. We are committed to fostering a culture of belonging where everyone is valued for who they are and empowered to succeed. Our approach to cultivating a diverse, equitable, and inclusive culture is rooted in listening, learning and collective action. By embracing the diversity of our people, we achieve our best work and fuel innovation - generating the best possible outcomes for our customers and the communities they serve.
All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran. If you need assistance accessing or reviewing the information on this website or need help submitting an application for employment or requesting an accommodation, please contact us at [email protected] for further assistance.